We created UI screens for several scenes throughout the film. Specifically, we collaborated with motion artist Travis Krause on a complex scene involving the cockpit instrumentation of a moving aircraft. While this film depicts life in a way that is not necessarily realistic, in this case it was important to take a realistic approach to the UI design with the aircraft’s instrumentation. The challenge of this work was to make the instrumentation work accurately to show the particular movement of the aircraft in the scene to support the story.